News
2023.4.14 AI Music Talk at A3E, NAMM
2022.10.24 Seminar Talk at UCSB
2022.4.1 Interview with BT for "Tails" Reverb
2021.10.14 Interview with Ted's Little Dream
2021.4.19 Interview in Synmag, first International Issue
2017.9.9 Voice of Sisyphus, Datumsoria, ZKM, Germany
2016.7.7 VR Soundscapes, SBCAST, Santa Barbara
2016.6.2 Virtual-Reality VJ Set, SBCAST, Santa Barbara
2016.5.22 Virtual-Reality VJ Set, Spectrum Infrared, Los Angeles
2015.7.5 Moholy-Nagy Photogram Studio App, Santa Barbara Museum of Art
2015.6.15 Voice of Sisyphus at Chronus Art Center, Shanghai, China
2014.11.9 Voice of Sisyphus at IEEE VIS 2014, Paris, France
2013.10.27 Delacroix Exhibition iPad App, Santa Barbara Museum of Art
2013.05.26 Drip at NIME, Daejeon, Korea
2013.03.15 Standing Waves presented in the AlloSphere, Santa Barbara
2012.12.07 Drip at pixxelpoint, Nova Gorica, Slovenia2012.09.07 Voice of Sisyphus at Nature Morte Gallery, Berlin, Germany
2012.09.01 Drip at Soundwalk Festival, Long Beach
2012.06.19 Talk at ICAD, Atlanta
2012.05.29 Drip at EoYS, Santa Barbara
2012.05.29 Kinematica at EoYS, Santa Barbara
2012.04.29 Pantograph on Kinetics Radio
2012.05.15 Talk at MAT, Santa Barbara
2011.11.03 Voice of Sisyphus at Edward Cella Gallery, Los Angeles
Supernatural Sound Talk @ UCSB
Selected Algorithmic Drawing Experiments
For the past many years I’ve tinkered with various algorithms to take a color photograph and convert it into a line drawing. Unlike other “style transfer” or pencil effects, these are actually made up of individual strokes and can therefore be drawn with a pen plotter or similar device. Some of the more advanced versions even contain simple logic for hatching and cross-hatching in order to produce shading in a technique similar to a real human artist. Thus far, I’ve only used heuristic computer vision approaches, however I hope to one day make use of a bit of machine learning to improve the results aesthetically.
Interview with BT for “Tails” Reverb
We were honored to be interviewed alongside BT by Justin Colletti of SonicScoop! Together we discuss the origins of Tails, reverb as a compositional tool, medieval music, BT’s original concept for the plugin, and how he uses it creatively. Toward the end of the video we also drop a few surprises related to future projects.
Special thanks to Plugin Alliance for making this happen!
Interview with Ted’s Little Dream
For our ongoing series of interviews through Static Attraction, we talk art and design with Ted Chin, better known by his handle “Ted’s Little Dream.” He was chosen as the 2021 Photoshop splash screen cover artist so it was extremely fun hearing his story about how that happened, as well as his thoughts about the creative community, copyright, and NFTs.
Silo Spatial Granulator
I spent much of 2020 working on what would eventually become Silo. The project was an attempt to design a single instrument capable of creating the type of complex soundscapes used by composers such as Curtis Roads and Horacio Vaggione. While no simple effect will ever be capable of the meticulous design of such works, Silo’s unique focus on per-grain control of spatial position and reverb amount does seem to get closer to the heart of this musical style, and has now become a popular tool for many modern sound designers. It was a pleasure working with the graphic designer Daniel Glaser, who created the interface and visual concept.
Interview with Dr. Barry Schwartz
For our ongoing series of interviews through Static Attraction, we talk human nature and design with Dr. Barry Schwartz, a psychologist and public intellectual famous for his research in social theory regarding such topics as “the paradox of choice.”
Interview with architect Marco Arredondo
For our ongoing series of interviews through Static Attraction, we talk architecture and design with Marco Arredondo.